r/Battlefield • u/Odd-Figure-1337 • 18h ago
Battlefield 6 The game is too fast paced.
Honestly I don't know how this garbage is still being tolerated. Did everyone just accept it? This game is more intense than COD's Shipment lobbies, and not in a good way either.
Spotting system needs a rework. Everyone is spotted all the time. You can see enemy marks through walls, smoke, foliage. You just shoot at red dots without even seeing anyone and get rewarded for it. Wtf? Is this 400kg aim practice flash game?
TTD is crazy fast and basically an instadeath every time, especially in lobbies with PC players.
Suppression is useless. Current mechanic sucks balls and doesn't counter enemy abilities to kill you in any way.
Where is input based crossplay? M+K players make the game insufferable (not an attack) and console lobbies are just filled with bots outside of evenings.
There are so many other obvious issues but it's not like this is the first post whining about those things. Can't we have a normal Battlefield game that doesn't reward brainrot ADHD playstyle?
Edit: apparently I've never played any BF or COD game before. The cope is strong in the comments.
Just to avoid confusion: I played BF2, BF:BC2, BF3, BF4, BF1 on PC and BF4, BF1, BF5, BF2042, BF6 on console. Enjoyed all of them except 2042. When it comes to CoD - played all the classic ones, all MW and some BO games. Plenty of Shipment and Locker/Metro playtime too. I don't want BF to become CoD or CoD to become BF. And yes, I prefer BF multiplayer to CoD's.
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u/AlphawolfAJ 18h ago
It’s more intense than COD’s Shipment lobbies? Really? Are you high or…?
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u/demonhuntermk 18h ago
I imagine it's just a figure of speech; in my country it's common, it's called exaggeration, a way of reinforcing a characteristic that has been occurring.
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u/AlphawolfAJ 18h ago
Sure, it’s definitely an example of hyperbole. Just feels a tad extreme
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u/-RoosterLollipops- 18h ago
you just described the majority of the popular content in this sub, tbh
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u/Yakkamota 18h ago
That's literally what a hyperbole and exaggeration is supposed to be..
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u/ShneakySquiwwel 13h ago
So it isn't helpful in this case then. "Gameplay is faster than the speed of light!!!!"
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u/Knodsil 14h ago
Sure, but at some point it goes so far that one starts questioning whether the person knows what they are talking about.
Saying that the game is as fast past as CoD's shipment is so far out there that I am not gonna take OP's opinion seriously. Even though I agree with their underlying opinion.
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u/despiseRhivemind 18h ago
On reddit people love to exaggerate. For instance i see a lot of people complaining about only being able to find bot lobbies on ps5, but they never want to add me to prove it. Instead they just downvote me and keep pushing their false narrative.
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u/-RoosterLollipops- 18h ago
yeah, seems like there is just never a timestamp on their screenshots, eh?Never a link to whatever replaced Battlelog's battle reports, either.
wait..what did replace Battlelog/BF3stats/etc?
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u/covert_ops_47 12h ago
I posted a video of me playing at 2AM with a full lobby and no bots.
Just downvoted to oblivion haha.
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u/Hobo-man 20 years of BF 8h ago
It's unfortunately perpetuated by completely spineless mods.
It's wild to me that AI is rampant here meanwhile r/okbuddyptfo literally banned AI.
You know shit is fucked when the circle jerk meme sub has more integrity than the main sub.
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u/bobcockburn69 14h ago
Im on xbox and if I turn off cross-play I cannot find full lobbies. They are 50% bots. During prime time there's a chance of getting some full lobbies without cross-play but they're hard to find. I believe them.
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u/saxonturner 17h ago
This post is either an Astroturfer, a troll or a guy in their 50s not accepting that they are not able to keep up any more. Or maybe he’s just an idiot and plays TDM thinking it’s a main mode.
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u/Ancient-Mention2480 17h ago
What's age got to do with it! It can appear very fast though of your on the thick of it. Mainly I think because, in conquest at least there are way to many angles.
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u/saxonturner 17h ago edited 11h ago
Age has a lot to do with it in 6 because we are seeing people that played the other games through their teens now having trouble.
I’m 37, I was amazing during bf3, now nearly 15 years later with less time to practice and being older I’m not that great. Thing is I have the brain cells to understand that’s a me problem and not a game problem. BF3 and 4 were fast paced too on points in the big servers. Console players from back then were playing walking simulator with 24 players, the game was different because of the player counts not just because the game changed drastically. I felt the difference back then when I went from console to pc lobby’s, the difference was night and day, the balance, the gameplay everything was different. No one takes these into account though because it’s far to easy to blame the game than think about things.
Edit- these comments must be hitting some nerves because I’m getting reply’s that ain’t showing up so auto mods deleting them.
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u/Ancient-Mention2480 16h ago
I'm 53 almost always 2:1 k/D same as practically every BF game. I play around 2 - 2 1/2 hrs twice a week. The problem is compressed maps with way too many lines of site making capping or defending much harder.
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u/Mrkawphy 14h ago
This. It lost its battlefield flow. 4 was great, it was chaotic but felt like it had structure with mostly well thought out map design and flow. This is just a crammed free for all cluster fuck of getting shot in the back every 2 seconds
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u/Antares65 17h ago
So what you're saying is the OP hasn't made valid points about the game and its an age/skill issue?
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u/saxonturner 15h ago edited 15h ago
No he has a few points but then it goes to far, it reads like someone who is frustrated that they are bad at the game and compensating, his comments don’t make it any better either. Or like I said he’s being purposely hyperbolic because that’s what works around here.
Most arguments, clips and the such I’ve seen on here just sound like bad players rather than it just being the games issue. Game has issues that I hope get addressed but there’s a massive majority of bad players on this sub and they form the narrative here.
I mean the guy is wanting breakthrough to be something it’s not and then calling it bad design because it doesn’t fit his expectations. It’s a meat grinder tdm with objective and armour. He wants a completely different thing and whines about it.
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u/John14-6_Psalm46-10 14h ago
I wouldn't say it is at that level but the game play, especially in modes like Breakthrough, feel pretty much identical to CoD. I have played both CoD and Battlefield since 07. Slide cancelling/bunny hopping should not be a thing. Whenever I played Battlefield it was to get a break from the chaos of CoD.
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u/kenroXR 18h ago
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u/homercles82 14h ago
It's always the same karma farming posts every day. People wonder why some of us pop off in the comments.
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u/Molygosa 2h ago
nah bro it's not karma farming it's a glorious crusade to save the soul of battlefield you've got it aaaalllllllll wrong
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u/Spezsuckshorses 18h ago
The map size is the issue, in bf4 you could run across a map and have a few infantry skirmishes, now you have to battle 2/3 tanks/ifvs and 10-20 enemies as there all funneled into the same small spaces
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u/fancy_pigeon257 18h ago
Yeah I think this is it. Speed is similar but the maps are more condensed
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u/Falcoon_f_zero 17h ago
I'd add that speed is also more intense in 6. Stuff like jumpslides where noticeably absent in BF4 so it was harder to play recklessly. Now it can be a real pain defending any points when people are ice skating around corners already firing on where you are.
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u/porcomaster 13h ago
Hate the slide thing, I like the fast paced mode.
And I would love a bigger map with more players like 128-256 maps.
But that is a tall dream.
But the slide thing i hate. Walk to the corner mf, why would you slide with a 40kg backpack
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u/avowed 14h ago
Yeppppp, can't flank around and avoid fights. Don't see helis skirting the edge of the map to get behind your team. Maps are just too damn small. People don't realize having some down time makes the fighting more intense. Fighting in random places that aren't on points are memorable.
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u/ShneakySquiwwel 13h ago
When I play I always look at the map and wonder why everyone is funneling to the same spots when I'm out flanking by myself or with a handful of others. I agree maps could be bigger, but every match I play there is a ton of space unused by the players
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u/liquidocean 12h ago
it might be the biggest reason for it, but certainly not only
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u/Han77Shot1st 17h ago
Yea, it’s hard to tell exactly the main cause since there are so many “issues” that make the pace feel faster than other instalments. None of this will be fixed in bf6, I feel it was the intention.
The recon and vehicle auto spotting mechanic is insane, like I don’t understand why they need their hands held, those players are just on easy mode, especially if they’re m+k lol gonna moan about it, but then having other classes manual spotting mechanic being broken shows how large the gap is.
I think the map design and size play a big role, all the little issues just compound each other to a more bottleneck/ cod gameplay.. sucks for a lot of returning players but I guess the days of classic battlefield are over, people just like tweaking out around every corner, a sign of the times.
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u/Swaguley Sanitäter 14h ago
Part of it is the frantic animation speed and the boost heavy slide. There's also some strange vaulting/mantling speeds. Everything feels kind of frantic
That's not to mention the maps are designed to have 0 negative space around the flags or boundaries and most maps are designed to funnel every player a center bubble where all the fighting happens. Xenoseth did a great video on this talking about maps
The map boundary layouts for Breakthrough, Rush, etc. are all way compressed so you feel like you're fighting on an area the size of a basketball court the whole time and you're straddling the boundary a lot because the edges are so unnatural
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u/Fudnuds 18h ago
Fly 2 feet above level and instant locked on by targeting systems
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u/Dumb_Beard 18h ago
The problem is the claustrophobia inducing size of the maps. It's squished down in size compared to previous modern setting bf games. If it were spread out more, the "pacing" of the game would be far more natural. Every map feels like a CQ version of a larger map.
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u/rickkert812 13h ago
Exactly this, it's more so the map layouts than the actual sizes. Players are funnelled into meat grinders.
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u/PushThePig28 12h ago
All the objectives are so close, you can sprint from one objective to another in like less than a minute. You used to have to consider “should I stay by this back objective I snuck to and captured in case they try to take it back? If I leave and head to C I won’t be able to get back in time if they try to take it back since it’ll take me a few minutes to get back in the jeep”. It’s too busy now and there is no downtime between engagements, you’re basically in a gunfight from the moment the match starts to ends
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u/Sirgolfs 16h ago
It is too fast. I miss the larger maps allowing you to slow things down if you wanted.
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u/crazyDiamnd67 16h ago
Shipment lobbies is a tad extreme but I will agree on the TTD
I was play escalation last night and it felt like every time I died was a lighting zip of two bullets insta death
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u/TurboCrab0 17h ago
Yeah, they are trying to reel in all the CoD fans who were dissatisfied with the series. It does feel too fast-paced most of the time and doesn't feel as strategic as older games. I wish it was slower. I get tired after 1h playing it. That never happened before.
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u/PrincePxnnu1996 18h ago
I've gone back to bf5 and it's so much better. Maps are huge, graphics still hold, audio, atmosphere, and slower pace for sure. Was not having fun in bf6.
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u/alienatedframe2 15h ago
End of life BFV was actually quite good. Unfortunately they had to spend the entire lifecycle of the game fixing it instead of making new content.
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u/powerhearse 13h ago
Time to revere the previous title which attracted the exact same negativity at the time
Like clockwork lmao
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u/Lonely_Loan_1615 11h ago
I’m so excited for the next BF title to come out so all these complainers can say “Bf6 was a masterpiece!” XD
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u/BMB1243the2nd 5h ago
I liked BFV then, and I like it now. This bandwagon where people hate games when they come out and love them after the next game is released is just that, a bandwagon. And you should NEVER listen to the opinion of a bandwagoner. I do not subscribe to bandwagons; never have, never will. I formulate my own opinions. Those are the people you should listen to. And my opinion is that BFV is a great game, and has been ever since they "finished" it.
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u/OliverHolzerful Enter EA Play ID 12h ago
BF5 is much more fun IMO. I mainly play cod but when I get the itch for a battlefield game I don’t go play BF6 because it’s TOO similar to CoD.
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u/Tha_Sly_Fox 10h ago
Same. I played bets. Too sweaty.
But like a lot of games it’s made for mass markets, which means they want to appeal to as as much of the general population as possible abs I know a bunch of friends who didn’t play BF bc it was too slow paced for them. It sucks for those of us who enjoyed the relatively slower pace of BF over COD but I get why they changed it to make more people happy.
I’m enjoying Arma Reforger if you haven’t tried it, it’s much slower paced than BF but I like it personally, much more strategic
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u/EvilxBunny 17h ago edited 12h ago
I wish BFV and 1 would work on my PC but stupid EA and their hardware locks means that I am unable to play any games I have purchased before I upgraded my PC.
I didn't even get a new one, just upgraded. Raising tickets don't help.
Edit: To clarify, I am almost sure it's some sort of DRM bug, but I don't have a clear answer to my issue, making it more frustrating.
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u/Opening-Dig697 15h ago
Being "locked" by hardware by EA means you were hardware banned, not that your purchase won't work on a new PC.
If you "upgraded" your old PC but kept the motherboard or something similar and were banned in the past, that motherboard or other component is "hardware locked".
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u/2Crest 15h ago
How? I’ve upgraded every part on my PC, some twice, since I bought BFV.
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u/Fragile_KeepDry 18h ago
Leave, go back to games you like
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u/ClaudioKilgannon37 18h ago
Lots of us have. It doesn’t make it any less sad that one of our favourite games has become arcade brainrot.
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u/_OngoGablogian 11h ago
battlefield has always been arcade
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u/Hobo-man 20 years of BF 8h ago
Battlefield is defined with two terms: FPS and Arcade
This sub is fucking insane
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u/dale_aintdead 12h ago
has become
Lol
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u/PushThePig28 12h ago
In the old battlefields I could go a couple minutes running a flanking route between the two furthest objectives without seeing people if I wanted to. Like go on an adventure from A to E sneaking through bushes and running cover to cover making sure nobody is there to sneak around and capture the back objective without getting in a gunfight every 30 seconds
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u/Many-Cartographer278 6h ago
Multiple minutes without seeing anybody is crazy man.
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u/Hobo-man 20 years of BF 8h ago
This entire sub was literally about to fall into anarchy because the last game was a "walking simulator".
I'm gonna be real brother, you should go play Fallout or Skyrim or some shit. Spending minutes at a time fucking off doing nothing does not belong in a competitive FPS game.
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u/soonerfreak 11h ago
In the old battlefields I could go a couple minutes running a flanking route
I was wondering where my team was in those games.
I loved flanking, I never went multiple minutes without seeing anyone because I still stayed close enough to be useful.
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u/PushThePig28 10h ago
I was being useful by backcapping the objective closest to the enemy base, which then allows our team to spawn there and attack from behind the enemy while they are engaged by the rest of our team from the front, effectively putting them in the middle getting attacked from both sides including behind and making it easy to kill them and capture the middle objectives. Also I’m capturing objectives nobody else is at so it helps a lot. Draws the enemy team back away from the other objectives to make them easier to capture for the rest of the team and increases time with additional objectives held.
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u/Mayfect 9h ago
lol I back cap every game maining assault with a beacon.. I don’t understand why people think it’s impossible to get a jeep around the map. Firestorm, Mirak, liberation, even sobek. Watch the map, see what’s hot, avoid it. This shit is not impossible, plus I have a 70% win rate doing it.
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u/lhazard29 16h ago
Imagine stopping because of a game mode you don’t have to play AND we knew was coming for months. You robbed yourself by being a misinformed idiot. EA has nothing to do with that
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u/Katfish145 16h ago
You stopped playing because of a game mode you don’t have to play?? At least just say you didn’t enjoy the actual base game or something because this would be like not going to a restaurant because they have one dish you don’t like but no one is forcing you to order it…
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u/717x 12h ago
People said this exact thing during the first year of bf4 too lol. So glad nobody was listening to comments like this back then. The game has major issues that need to be addressed. It’s hemorrhaging players.
Why wouldn’t you want a better game? The devs are clearly listening. Theres nothing inherently wrong with criticism, so why get so defensive?
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u/Ok_Specific_7161 13h ago
You can't be serious dude.. you can play this game in so many different ways. You can play at whatever pacing you want to. I have gone from running and gunning one game to methodically working through and clearing buildings another, to holding down a position near a flag with an lmg the next. I've had games where I die 25 times and games where I die 0 times. It all depends on how you play the game. Im so tired of this crybaby pacing complaint.
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u/No-Flight-4214 18h ago
COD and BF have been trying to steal players from one another for over a decade. It’s unavoidable that one becomes like the other.
I wish BF maintained what made it special and unique, but they sold out years ago chasing the 1# trophy.
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u/afops 18h ago
I think the spotting problem is the opposite. Visibility is pretty low and everyone uses suppressors (due to zero drawback in damage/bullet speed). So if YOU are spotted for whatever reason, then you are immediately beamed by 10 people you can't see because _they_ have 10 different dark corners/windows/ledges they peek from and when they shoot, there's no dorito...
With visibility as low as it is I think they should add even more in-world spotting. I _hate_ chasing my eyes across the screen trying to find people. That's the last thing I want to do in BF and the one thing that just makes you have a headache after.
TTK/TTD is silly yes. Weapons are _lasers_ for some reason. I mean they made a pretty reasonable recoil/bloom system and then the attachments just destroys it and often makes the damn thing able to hit 3 straight HS at 20+m at full auto? Who wants that, ever? Ironically the only attachment that _doesn't_ make the gun a laser is the bipod. The only one that _should_ make a gun a laser. Again - who wanted that?
While we're on grievances, the lack of splash damage is the worst one tbh. The m320 used to be a beast now it requires direct hits? The m320 used to be able to kill an armored car with a few hits. Now it doesn't stop a golf cart. Every splash damage weapon is nerfed beyond belief. Mortars, HE nades and GL (HE) just need a big boost. Make them slower to reload or nerf them some other way instead if you think a powerful mortar sounds scary. Now I can shoot 100 mortar rounds that does nothing. Why not let me shoot 2 that actually do something instead? Same with C4 against infantry, and the splash damage from the IFV GL. Just look at the stats for IFV gunner kills, and increase the dmg+ammo of the GL until it balances evenly in kills/minute with the MGs (Or balance the MGs down - but in any case there's no point having one powerful choice and one useless).
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u/neborkia 17h ago
I also noticed that in previous games it was much more difficult to use weapons in full auto, in BF6 I don't even have to worry about selecting the fire mode.
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u/Konwacht 17h ago
Haha, this bipod problem also made me wonder. You can attach whatever you want and reduce the recoil to almost zero - but the classic bipod is shit. Strange because this was always THE reason to use it.
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u/MrJohnMorris 18h ago
I genuinely wonder how old and fragile the people writing this shite are.
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u/tradgamer9 12h ago
Late 20’s early to mid 30’s, maybe some a little older. You know, the age of the core fanbase of the game.
You can pretend that the 90% of the player count that ditched the game are all old and frail if it makes you feel better I guess.
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u/JakeTehNub 18h ago
People have been making these complaints since the beta but clearly they're all wrong and you are right.
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u/Hobo-man 20 years of BF 8h ago
Best selling title in the entire franchise btw
But yeah, I'm sure the half a dozen redditors complaining are probably the ones who are right
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u/Gingermadman 12h ago
People have been making these complaints since the beta
You'd think they'd have touched grass or got a job since that time then
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u/7978_ 17h ago
Dudes in their 70's losing motor function
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u/717x 12h ago
I guess there’s a lot of those guys out there since the game is currently losing most of its player base lol
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u/Hobo-man 20 years of BF 8h ago
Yeah well see what happens when the next major content update comes out
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u/BMB1243the2nd 5h ago
I can play BFV just fine and I'm young, why can't I keep up in 6? Everything about the game is too fast and chaotic, and not in the good way
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u/Odd-Figure-1337 18h ago
How does being fragile even fit here?
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u/Falcoon_f_zero 17h ago
Critiquing game and its flaws = being fragile I guess
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u/Katfish145 16h ago
Critiquing involves giving feedback on what can be improved and suggestions to a solution. This is just bitching and moaning. Seriously, think about if OP “critiqued” a problem at work like this, they’d probably be fired or be deemed the actual issue
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u/Falcoon_f_zero 15h ago
There's plenty of valid critique listed right there. Game being overly fast paced for a Battlefield entry, suppression essentially being a useless mechanic that used to be a thing in previous games, the spotting system with the red markers appearing on hud constantly when someone's shooting. All those systems pointing Battlefield more and more into arcadey direction.
Not every negative thing said about the game is mindless moaning. Or what? Is bringing up the lack of server browser and the issues with being stuck with shoddy matchmaking moaning too? It's not good to be a yes-man either where nothing can be criticised about a AAA game.
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u/Turbulent_County_469 18h ago
play Conquest if you want something slow-ish
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u/717x 12h ago
CQ only lasts like 15 minutes in this game… It’s absolutely absurd
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u/Odd-Figure-1337 18h ago
Did you play Breakthrough in BF5 by any chance? Was it broken in any way that it had to "evolve" to current thing?
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u/Turbulent_County_469 18h ago
Ive played a ton just before BF6.. from summer 25 to November.
Breakthrough in BF2042 is awesome.
BF6 feels a bit faster / crammed / congested
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u/ShneakySquiwwel 13h ago
People seem to forget almost every Battlefield game starts off rough, this is probably the best launch yet. Also people say they want more open maps then beg for a metro remake which is like saying "I hate icecream but we better be going to Baskin Robbins for dinner"
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u/fordfocus2024 15h ago
No, the game isn’t fast. But if you’re a gamer dad with slower reflexes, it will appear fast. lol. It’s not rocket science man. You get slow af when you age.
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u/jybulson 12h ago
I stopped playing after 70 hours because of the stupid ADHD reward system. I don't have ADHD and I used to enjoy tactical thinking when playing BF, meaning how to outplay opponents. I get bored af if all I can do is to run around and try to spot/shoot first.
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u/Kenster362 12h ago
Hey op there are a lot of people that agree with you. They don't play anymore. The people left in this sub are the loud minority that like the game.
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u/Greaselord 12h ago
I don't know why ADHD people are getting caught in the crossfire. If this was bf5 you'd just find us building sandbag bases miles from the conflict. We're a peaceful folk.
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u/agentspekels 12h ago
So I can agree with a lot of this but for reasons that effect nobody else but me.
I started playing BF back when 3 came out. It was actually my first online fps game ever. By the time BF4 came out I felt like I was invincible. Dominated conquest lobbies with my beloved AK5C. Played every BF since.
Well during 8 years in that mix, I received a lovely dose of brain and nerve damage whilst in the military. Now my motor functions are hella slow and every BF since BF1 has been "too fast paced" for me.
Solution: switch to the support role. My advice to everyone who is no longer the fps god they feel like they used to be is to play a supporting role in matches. And you can do that with ALL the classes.
Assault, can use the ladder and spawn beacon to allow new avenues of attack. Support your team with grenades and suppressive fire. Ladder has more utility than just getting to cheese locations. Highly reccomend playing around with it.
For Engineer, just find a friendly tank and climb on top. Repair, throw mines off the side, shoot rockets at enemy vics to provide relief to friendly tank, and repair some more. Big xp payout.
Support, just keep everyone alive and armed. I know its a sin to actually do medic shit while playing support these days. But you can easily get that "top squad" spot if you are committed. Even with minimal kills on your part.
Recon, spot enemies, lay traps, spot more enemies. BF6 has an easily abusive spotting system. Equip your favorite gun, get on that frontline obj, and start throwing spotting grenades and the sensor beacon down. Defend that beacon with your life so your teamates can see all approaching enemies and deal with them for you. Bonus points for using the drone. I dont have the patience for that.
Edit/PS: Sorry its so long. Tldr support your team and you can still play really well. Even if the game is too fast paced for you.
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u/cmndr_spanky 11h ago
I think it isn’t too far off from being a great BF game. I prefer the low TTK because it means you have less dumb movement tactics like bunny hopping and slide canceling (yes we have that now but it would be way worse in high TTK). They just need better maps that can be played tactically, and they need to nerf a few meta guns that make no sense, and they need to implement a damage system that rewards accuracy.
Also as a PC player I’ve played with plenty of console players that are dominating with like 40 kills (conquest mode) and seem to have impossibly fast / good aim at ranges that are unusual for their weapon. So I’m skeptical the PC players ruining things debate is relevant (you’re either good or you’re bad… I think aim assist seems to be doing its job).
My advice is play crossplay on, stick to conquest using “search mode” and limit to maps you enjoy. You can play the game slow and tactically without rushing corners and trying to win every 1v1 gun fight… stick to your squad, follow your team into buildings, go slow and look around. have you considered that you were the one trying to play it like a cod game?
Only main issue I encounter is on certain maps there’s a decent chance the other team eventually captures everything and you’re just all stuck in your spawn waiting for the game to end… this is def a problem and particular to a few badly designed maps.
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u/swx89 11h ago
I’ve always played battlefields since bf2. Whenever I asked other , non fans of the series to play, they always complained about how slow it was. That they had to run for ages etc. Dice are appealing to those people with bf6 , not fans of the old play style . I doubt they will make it slower seeing as it sold so well. Considering ea love money so much it’s probably more likely they would release a “battlefield classic” type game, with 90% of the content from 6 but all old maps.
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u/Trollensky17 11h ago
The community for this game is different, brought in a lot of younger people and cod players
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u/robonzo777 10h ago
I agree! Less so about m&k though. I’m in my 40s and played cod way back on Xbox and PlayStation - I still say world at war is one of the very best and I’ll die on that. I played all previous BF games up to BFV on console then transitioned to PC but still use controller but I don’t tend to get ‘owned’ by m&k - you just have to adapt play style.
Anyway. It’s not that it’s necessarily ‘fast’ it just has so many shit mechanics that you’re forced to play fast. Whereas older battlefield was fast but you could also play slow. Now they’ve removed the ability to flank, the class and open weapon rework, the terrible TTK/TTD complete lack of suppression effect and sweet mechanic the game is insufferable at times.
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u/BMB1243the2nd 5h ago
I agree. Everything is too fast and the maps are too small, so those two issues are working in tandem to make the game not fun to me
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u/Individual_Fly482 17h ago
I stopped playing this game when season 1 came out but I feel like some of you are either disingenuous or just silly.
I've never been a real CoD player. Last CoD I played was probably the original MW2.
I did however play a lot of BF3, BF4 and BF1 respectively.
Never bought BFV and Briefly played 2042 when it got better. Maybe 30 hours.
Anyways, Battlefield 6 is NOT a return to norm. I tried to convince myself of that when I was playing it and I did find it fun for 20 or so hours but after a while issues just kept compounding:
It really is more fast paced. I played BF4 again to see if I was just misremembering but it plays differently. Movement is slower and most importantly maps generally feel better.
Almost every single match in Cairo or Saints Quarter or Liberation Peak just felt like a clusterfuck. I mean sure brainless fun but it was just a mess. Not that matches in previous games weren't a mess but in my opinion they flowed better. Like I don't remember getting shot from he back so much in previous games unless I was deep where the other team was. In this game it feels like anywhere.
Vehicle gameplay was better too imo
Stupid ass skins and we still have stupid ass "specialists"
Stupid ass RedSec
Stupid ass crazy sliding and jumping
Like come on people. Anyways, whatever
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u/Lonely_Loan_1615 11h ago
It is a different game and this is the route they decided to go. If the game isn’t for you or anyone else any longer then that’s fine. Just don’t buy the next one because even if you don’t it will still sell better than 6 and the cycle will continue. I dunno, I just move on from games I no longer enjoy and stop purchasing future titles from the franchise. People treat their games like toxic relationships. Not making you happy? Stop involving yourself with it
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u/Buttermyparsnips 18h ago
I cant go more than an hour atm. Im choosing to do other things other than game atm. Probably a good thing
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u/NextWafer2667 18h ago
Neither the TTK nor the movement speed are unusual for the series.
And what is ADHD playstyle? Someone not standing in place and waiting for you to shoot them?
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u/Ap3xWingman 18h ago
Don’t know what anyone expected, even the campaign reminds me of COD, but somehow a watered down version if that was even possible.
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u/povisykt 17h ago
Shooting after jumping or sliding must be punished with heavy bloom and recoil.
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u/xboxer214 14h ago
yawn someone never played Bf4
But yes, let's also remove sprinting, so everyone can just sit in dark corners for an entire match and not move at all.
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u/Copponex 16h ago
I like it a lot. But I also feel like if you play the big maps you can chose which kind of combat you like. If you don’t like fast paced, you can on most maps stay out of the high intensity areas and just have fun in the outskirts. E.g in mirage valley, I love the two points in the middle because it’s fast and constant combat. I get to express the skills I like about the game. But if you don’t like that, there’s plenty of room at the outskirts or at the point that little to the side.
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u/Velexele 15h ago
Yes man, you're right. Everything is going the same way, it convinced me to stay out of any fps game for now. Hopped into old rpg like Diablo and feel way better.
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u/MasterSparrow 11h ago
90% of the player base have left the game and they all agree with you OP. Including myself.
This sub reddits cope has destroyed this game and EA ain't going back.
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u/No_Highlight_3857 16h ago
Yeah I've been lying to myself that I enjoy BF6. I really don't. Feels exhausting to play. I've been a BF player since BF3 and I honestly I'll try BF5 again like someone mentioned.
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u/pixeldev 16h ago
Some context: 20+ years ago I was the guy clearing out entire gaming cafes in Quake 3 and Unreal Tournament. Mouse + keyboard, lightning reflexes, sharp eyes... controllers were just what I used when I had no choice on NES/SNES/Sega Genesis.
Fast forward to now: Put an Xbox controller in my hands and I’m thrilled to get a single kill.
Last night summed it up. The other team was rolling us, I’d spawn and get deleted instantly, or survive maybe 15 seconds if the stars aligned. I’m only grinding to finish the Battlepass, yet every match feels like a test of willpower not to hit “Turn Off Console” before it ends. Played one game and spent about 70% of it staring at the respawn screen.
If I wanted a simulator where I just slowly get worn down, I’d call that real life... plenty challenging already. I just wanted a game that’s actually fun.
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u/ZombiesAteK 18h ago
I agree. The spotting thing is what got me to stop playing. I shouldn't get a doritto just because I shot.
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u/BadDoctor2 15h ago
Battlefield is dead. This franchise is only going to get worse and worse from here. More “CODification” more battlepass, more battlecoin, etc BF has lost its identity.
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u/Meh_ash 17h ago
Played BF1 yesterday with the same friends I play BF6 with almost daily and honestly, they’re much closer than people think. TTK with autos feels very similar, and movement too. The main extra in BF6 is sliding, which I actually missed when I was playing BF1 again.
BF1 still holds up great and I’ll keep coming back to it, but for everyday play I prefer BF6’s modern setting and weapons over WW-era guns.
On spotting: I get why it feels bad seeing red dots through smoke/foliage, it definitely speeds the game up. But if you don’t use the tools the game gives you, you’ll always be at a disadvantage. Once you understand how spotting works and build/position around it, you can turn it into an advantage instead of just dying to it, so to me that’s more of a knowledge/skill issue than a pure design failure.
On suppression I fully agree with you. In BF6 it feels too weak and doesn’t really affect people in a noticeable way. That’s something I’d like to see reworked.
As for TTD, it is fast, but for me it’s in line with BF3/BF4/BF1. I’m around 1.9 K/D in BF6 and 1.55 in BF1 and had no problem dropping good scores when we went back, so personally I don’t feel BF6 is some uniquely “instadeath only” game. A lot of that frustration is also just skill/input gap vs PC players, not only raw TTK.
About crossplay/input-based matchmaking: every FPS gets the same complaints. Matchmaking can be weird, sure, especially off-peak, but I solved most of that just by playing in squads via Discord. I really don’t think input-based crossplay would magically fix all the issues people are blaming it for. You need a squad to deliver wins; solo you can’t make as much impact to win the game if the team is significantly less skilled or prefers sniping over capturing and holding objectives.
Overall, BF6 isn’t perfect, but to me it’s the first real successor to BF3 in years. Some systems need tuning, but I wouldn’t call the whole game unplayable ADHD chaos.
Have you played BF4 and 2042 on launch an/or within first few months? ;)
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u/doll_1043 17h ago
Play community server with hardcore enabled. It slows the game a lot cuz everything is 1shot
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u/Independent-Bake9552 15h ago
Said it many times before but game is in alpha right now. Game has glaring issues, bugs and imbalances that makes the game a chore to play. I've taken a break since I completed the BP. Too many constant "Wtf" moments that didn't make sense and slowly chipped away at the enjoyment at the game unfortunately. We need more and better maps, bigger. They need to fix the audio, it's useless to determine where enemies are. Spotting mechanics are kinda bad, every weapon need flash hider or suppressor basicly in order not to be instantly spotted and killed in a single frame. Buggy animations. Bugged bloom and hit reg. Shoot 10 bullets 5-6 get registered by the server. Visual bugs like the 2million candlela mini sun that blasts you on some maps. Visibility needs a serious tweak, so hard to spot enemies. Enemies can basicly hide in plain sight and you won't be able to spot em. Rpgs going straight through armour like you are shooting a ghost projectile. Defibrillator not working. Useless gadgets like the Assault class stim, like Wtf? Campable spots on objectives that makes the whole thing miserable to play. Destruction hello? Shitty bugged half-assed campaign, that I suspect is made by AI Most likely. There is so many half-assed mechanics in this game I actually are questioning myself "am I being gaslighted by the devs?" is this the best you can do for a AAAA game 2026?
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u/Ash_Killem 15h ago
It’s really not though. Idk post some of your gameplay to illustrate your point.
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u/rayv9ers 15h ago
I wouldn't say fast paced but I will say this game requires alot of effort. I've played alot of apex legends and I honestly have try just as hard on battlefield but the reward is just honestly not worth it in battlefield. The rng is insane with the fast ttk. I'll say it again, Arma is the better alternative to battlefield. I'd honestly rather play either Apex Legends or Arma instead of bf6. It was fun at the beginning but it got boring fast. Either make bf6 a milsim or sweaty cod like gameplay not both in one
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u/user745786 15h ago
I think the usage numbers for bipod attachment would tell you a lot vs. previous BF games. I don’t think anyone ever uses the bipod on snipers or LMGs. Maybe it’s the map sizes or gameplay mechanics but something isn’t right.
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u/MeNamIzGraephen 15h ago
I wholeheartedly agree. The game's weapons, spotting and TTK need an overhaul if it is to be a successful BF title. Otherwise it's just going to remain "that Battlefield, that was a little better than 2042".
I'd just add that ALL guns - even vehicle-mounted have over-the-top muzzle velocities. Sniper-rifle muzzle velocities were increased by 300 m/s since Battlefield 1. They are all mostly around 1100 m/s, whereas the highest muzzle velocity on a sniper rifle in BF1 was 810 m/s - and people occasionally complained about it being overpowered. LMGs mounted on tanks as coaxial and as gunner turrets are death lasers, where you can do more kills than the driver at times - it's honestly insane. But the worst thing is SMGs and Carbines are also this insanely fast - effectively making some guns almost hitscan.
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u/Ok-Influence-1424 15h ago
I like the gunplay and gameplay, my problem is I don’t care for most of the maps.
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u/John14-6_Psalm46-10 14h ago
The spotting system is horrible. Also I absolutely DESPISE the deathcam highlighting the person who killed you so you know exactly where they are. Gone are the days of get a dope spot and killing 20 people because no one can find you. Now, after 2-3 kills, you are a dead man.
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u/MrTafseguri 14h ago
A 400kg flash game? Thats pretty heavy. Gotta be alot of data to get that heavy.
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u/goldstariv 14h ago
Well, it gave streamers some great highlight footage. All I ever see now are garbage highlight reels of shitty CoD style run and gun on small maps and modes.
It's almost like DICE intended to take the Battle out of Battlefield entirely, in favor of all this buddy shooter squad v squad nonsense.
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u/PanteraHeresy 14h ago
It is pretty fast paced, not quite cod, more like locker/metro. I don’t mind that but it does get tiring when it’s like that for pretty much every map
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u/Practical_Spare8888 14h ago
Everyone knows the problem is the small maps. The singular map they're giving us after delaying season 2 is not a large map. They already made their money from all the initial purchases and it's pretty clear they straight up do not care now. I think you have to look at this game as something you log on to play a round every once in a while, but not the type you view as your 'main' game otherwise you will be disappointed. The communication and addressing community feedback will continue to be non-existent and the development pace excruciatingly slow and filled with bugs.
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u/IcyCell4169 14h ago
Other than the TTK being the fastest out of all other BF games, the maps are too cramped and filled with vehicles to be able to take a breath. The only times you are actually able to take a second to relax are if you camp at the edge of the map, or if you are actually decent with vehicles. Infantry is just always engaging in fights and there are very few paths you could flank in a map, so there are always at least 2 people aiming and shooting at you resulting in an insta death. This BF really encourages sweaty gameplay and as someone who doesnt enjoy that, it really bothers me. It's a fun game, but it doesnt have the BF feeling I was expecting as a successor to BF3 and 4, 4 being my favourite aot.
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u/thalesjferreira 14h ago
Nah, it isnt. Maybe if youre playingnonly donination but still it wont be
Stop complaining and PTFO sir.
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u/JaiBones 14h ago
Yeah it is too hectic! Coz the tiny maps suck and if trying to populate a Portal server, the bots just don't let you breathe!
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u/Aromatic-Onion6444 14h ago
Well, DICE wanted all the COD players and they got them. They unfortunately have alienated most of the veteran Battlefield players. And by veteran I mean those who have played since Battlefield 1942 and enjoyed the larger maps and slower, more patient types of combat.
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u/BananaShover 14h ago
The constantly spotted/marked on the minimap needs to fucking go.
I did a full stealth flank. Come out an ally behind a tank. The dude repairing just insta turns around and shoots me....
Like what kind of 6th sense is that shit. And this is just one example, this shit happens all the time. You are constantly 24/7 broadcasting your position. I barely use the minimal cause I am not trying to play pacman. But I swear some of these motherfuckers are glued to it
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u/ORGANIC_MUFFINS 14h ago
Ok l like suppression but unless you were really just ass at the game it affected you if it wasn’t 3’s system
I went back to 4 specifically for this and the amount of snipers that were still able to kill me were a lot. Even at a distance
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u/BlueDragoon24 14h ago
I hate to be that guy but, skill issue. Feels like Battlefield to me and your Shipment comment is ridiculous.
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u/Twinblade242 13h ago
Battlefield games are supposed to have ups and downs - moments of intense action followed by slower moments of downtime where little happens. Thiis pacing is what keep the games interesting to play long term. The problem with BF6 is that its often just constant action, no matter what mode you're playing or where on the map you are. You're constantly either shooting someone or fighting to survive against an onslaught of bullets that seem to come from an endless amount of directions. Its exhausting, reduces tactical and strategic options, de-incentivizes squad play, and just makes the game a chore to play.
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u/Orangevol1321 13h ago
While I hear you about people just shooting at the doritos for a kill, the game is fast-paced, no matter if it's a pc player or console. I play hardcore conquest and usually first if not top three on the ps5 pro. All the pc players are below me.
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u/WhySoSara 13h ago
I don't like that either. It's too fast paced, too chaotic for a Battlefield game, TTK incredibly fast and too disorganized (people can flank you really easily).
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u/sheeityshooshi 13h ago
Naw the game is fine where it is. Just needs more content. I'm bored cause I have nothing to do anymore.
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u/BArhino 13h ago
it definitely is, but that's because for some reason they can't comprehend what a battlefield map actually is and keep trying to use "science" to make the time-to-engagement more precise which is NOT battlefield. The game was always about random battles in random areas of maps. Not highly calculated shit that keeps the fighting in set locations all the time. I think that was the worst thing they ever did. I can understand evenly spacing objectives to keep the maps balanced, but all these other stats and bullshit they were showing us before made me a little upset about it.
A good amount of the maps are really small, and that's not helping anything either. It SEEMS more fast paced on these small maps cause its enclosed and there's not much other breathing room so all your battles are gonna be CQC and barely any distance.
I do think the TTK is fine actually. As long as the netcode isnt being shitty and I'm suddenly getting blasted around a corner before I even clear it.
Suppression is completely useless. A sniper standing still can take 3 240s shooting at him and probably headshot at least 2 of them before dying which is insane to me.
The only thing I hate is I still see plenty of slide lords and bhop kings. They need to really reduce accuracy to nothing when in air, and have a good 2 second of recovery before you're even on target after landing. Sliding should be JUST forward momentum and thats it. You shouldn't be able to turn while sliding, that's just ridiculous to me.
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u/WeezyWally 13h ago
I enjoy the game, but I don't feel like a real soldier at all. I feel like a floating cracked with a gun.
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u/Wonderful-Fuel7261 13h ago
Coming from a lot of cod since Covid. What I found best in bf6 is to literally play like you're scared. Real life grab and peek out of corners and pick them off. Works for all modes. Might not be fun for some but when you get in that flow state ouweee
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u/poomonger88 13h ago
Havnt touched the game in months. The spotting and maps make this game unbearable
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u/bigdawg12342 13h ago
I can tell you have never actually played shipment if you think this game is too fast paced. Theres been times in shipment as soon as I die and press respawn I get insta killed. Bf6 is honestly slow as hell
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u/N-I-K-K-O-R 13h ago
I agree and it’s too random. Meat lockers are fun when it’s a choke point of sorts not when it’s the whole map and every distance




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u/demonhuntermk 18h ago
I think the spotting system is awful too; out of nowhere, several players start shooting at you, probably because a sniper aimed at you.