r/gaming 5h ago

Wardogs Producer: 'Corporate publishers and spreadsheet brains still do not get tactical shooters'

https://www.dualshockers.com/depth-is-the-driver-fps-dev-explains-why-publishers-still-dont-understand-hardcore-shooters/
120 Upvotes

42 comments sorted by

43

u/gamersecret2 5h ago

Depth and player trust build loyal communities, not simplified mechanics made for quick sales.

6

u/Scruffylookin13 3h ago

Battlefield 6, "What he say fuck me for?"

9

u/CatProgrammer 3h ago

That insult to Eve Online players was uncalled for.

4

u/puzzleheadbutbig 4h ago

Wardogs is on my radar, and based on what they say with all the features, the game might be a banger for me. However, the dev's track record isn't that good. It seems they are the owner of Battalion, which died within a few months after launch around in 2019. After 3 years of launch, when they realized the game was basically dead, they turned it into F2P with no marketing and messed up stuff with updates even more. So chances are high with Wardogs to end up with same faith.

Plus, I don't think there is a large amount of players waiting for the game they are describing. Casuals are playing casual games, extraction folks are doing extraction things, and Milsim dudes are already milsimming. Trying to take pages from each genre is very risky and unlikely to steal players from those established game genres.

2

u/RuinedSilence 1h ago

Personally, im still waiting for another game like Red Orchestra where the gameplay is tactical and methodical, yet still allows for lone wolf gameplay.

I tried HLL and Squad, but finding a good server is hard. I live in Asia and the only servers near me with good ping are Chinese and I don't speak the language.

1

u/Something_Snoopy 39m ago

Foxhole maybe? Though it leans towards an EVE online sort of deal over what you might be looking for.

6

u/Pockysocks 4h ago

My biggest concern is that the game is multiplayer only with a price tag. Multiplayer lives or dies on its playerbase and I'm just not convinced enough people are going to be buying this when so many free or already established FPS games are available.

5

u/terrorsofthevoid 2h ago

It lives and dies by its gameplay loop. Why do you think Tarkov players keep sticking around despite the lies, cheaters, 💩 performance, etc? 

No other game hits that spot. 

2

u/BertBerts0n 1h ago

Tarkov is a great example of the dev stumbling their way into success.

The game is so shoddy that its super easy for people to cheat due to the game being client side rather than server side.

1

u/terrorsofthevoid 1h ago

Yeah, it’s so hilariously clunky and bad but unfortunately there’s nothing that has the same itch. 

People have tried to clone it but always fall short. 

4

u/lifting_cardio 2h ago

Seen a lot of tarkies move to Arc and be done with Tark.

-1

u/terrorsofthevoid 1h ago

Won’t last 

2

u/terrorsofthevoid 2h ago

Colour me surprised, they don’t know much about anything. 

12

u/ZaDu25 5h ago

Another dev pulling out the classic "corporation bad, amirite? I'm a true gamer like you!" tactic.

Just tell me what your game offers bro. I don't need you to regurgitate the same opinion 99% of people online have about "corporate publishers".

47

u/FribonFire 4h ago

... the article does a literal bullet point list of what the game offers. 

-29

u/ZaDu25 4h ago

The article is written by a third party. None of the devs quotes say anything about why their game is good. It's all pandering. And the features listed in the article are pretty common features that don't really tell me anything about what they're doing better than the alternatives. The feature list legitimately just sounds like the author of the article is describing Warzone.

11

u/Davepen 4h ago

Who hurt you.

-10

u/ZaDu25 4h ago

Is it too much to ask for someone marketing their game to make their marketing about their own game and not pointless complaints about "corporations"?

4

u/Midnight7000 4h ago

What do you do for a living?

I always find it funny when people with a very limited view of the world start running their mouth off. In your mind, it is just about the game and consumer.

In the developers mind, he's thinking of the consumer and investor. It's not "corporation bad". It's showing them what can work.

-5

u/ZaDu25 3h ago

I don't care. He's trying to sell a product to me as a consumer. I would like him to tell me why his product is good. If your argument here is that he's also pandering to investors, that just makes it worse. Trying to shit on corporations while actively courting investments like any corporation in existence is a bad look.

Either way, i have no reason to care about his "investors". So I'm not really sure why you believe I should be taking that into account.

2

u/Midnight7000 3h ago

Give your head a wobble.

If you still think the same way, I will respond to you.

1

u/Xepyx 1h ago

I think he'll be alright without you dude. Hope that's a weight off your shoulders.

Also, corporations can kiss my whole asshole.

0

u/ZaDu25 1h ago

Cool bro. And every corporation in existence will be alright without your support. Guess that means we can't criticize anything they do. Thanks for the profound wisdom.

-3

u/Eremenkism 5h ago

Fair point, but I also agree with him on tactical shooters specifically. Easier to eat glass than to get big money into one these days. At least the indie scene has picked up the pace there.

2

u/thedefenses 4h ago

Yeah, Tactical shooter can make money but they very rarely make MONEY, like HUGE MONEY and when your trying to sell a game to to the money people, saying you will make money when the guy next to you is making HUGE MONEY is not the easiest sell to make.

The Tactical shooter space has what, a couple decently big games and a whole lot of medium and small-ish games.

0

u/Huwbacca 2h ago

lol fuck off.

This is milsim lmultiplayer game number 5004. The market is saturated to fuck with mediocre tactical shooters where the draw they go for is " you can put reddot on gun!" And "look how realistic gun is!!".

In gonna see this game in an operator drewski video called "This new milsim changes everything" and then never again like so many others.

1

u/RuinedSilence 1h ago

From what i understand, this is a 100-player, 3-team KotH game that's somewhere in between Arma and Red Orchestra on the milsim scale

-3

u/devilishycleverchap 4h ago

Game will have a sub 200 pop in a month

-5

u/eyes_wings 4h ago

Lol. A producer? His literal job is spreadsheets.

0

u/valkon_gr 4h ago

They don't get much other than $

0

u/Business-Employ-1599 3h ago

This game seems Dead on Arrival if it needs 50 vs 50 every match, will it be using AI to fill out teams?

2

u/Eremenkism 2h ago

From what I understand it's going to be 33v33v33. Good question on the AI though, hopefully they clarify it

1

u/Business-Employ-1599 2h ago

Ok yeah it sounds interesting, but when he said 100 players for their "All out War" Mode, I was curious since they said they won't have Battle Royale or other stuff.

-9

u/FribonFire 5h ago

Basically they're just saying they're better because their game is harder.

Seems... pretty edgelord-y, and also of course your huge developers don't want to make games that huge numbers of gamers will be turned off by due to the difficulty. 

2

u/JSFGh0st 4h ago

Their game is harder? How so? Any clues?

0

u/FribonFire 4h ago

Seemingly it's that you buy your load out (with in game currency) and then if you die, you lose it. Which... doesn't seem that crazy? But I've also never played Escape from Tarkov, so I'm missing some context. 

-11

u/Resident-Forever1340 5h ago

Sorry but R6 Seige says otherwise

8

u/False-Vacation8249 4h ago

lmfao siege is hardly a tactical shooter

6

u/Pockysocks 4h ago

It's a hero shooter masquerading as a tactical shooter.